Save / restore sandbox
Changes stay in this session
TRY THE SAVE SYSTEM
Save / restore sandbox
Edit the scene and inspect its save data. Hover an object or a record to see how they connect.
Select an object to inspect, rotate or remove it.
Choose an object, then select an empty cell to place it.
Browser recreation of the world save/load workflow, using original object IDs and record layout. Icons are schematic, not original game assets. The save is held in this tab’s memory and is lost on refresh. Inventory and the original C++ runtime are outside this demo. View original save/load code ↗